Game review: Ori and the Will of the Wisps is a breathtaking visual feast platformer

From swaying plants to animated forest creatures illuminated by streaks of sunlight, Ori and the Will of the Wisps is a visual feast to behold. PHOTO: MOON STUDIOS

I can't play platform games very well. You know those games in which you control a character that has to jump and climb between platforms while avoiding objects, enemies and other obstacles.

However, the Ori and the Will of the Wisps is making me persevere despite my woeful control and the umpteen failed attempts between getting a jump right.

You play as Ori in this 2D platform game, a little guardian spirit who was separated from its friend Ku - an owl - during a thunderstorm and has landed in the forest of Niwen.

Ori looks like a cross between Disney's Stitch and Dreamworks' Toothless. It looks white, glowy and cute. But it is mighty and will gradually get more powerful as you unlock more weapons, spells and skills.

Even if you haven't played the original Ori and the Blind Forest game, you can still pick it up straightaway as there is a prologue that serves as a tutorial to get you up to speed with the gameplay.

But it helps if you have played the original, as it continues the absorbing storyline. You will also realise why finding Ku is so important to the story.

But what keeps me going is not only the story but the game world, which itself is worthy of the game's price tag.

The visuals are breathtaking with art direction that melds Hayao Miyazaki's Spirited Away with James Cameron's Avatar. From swaying plants to animated forest creatures illuminated by streaks of sunlight, it is a visual feast to behold. Bolstered by the enchanting soundtrack, the atmosphere of the game offers great solace when you find yourself lost in the forest, which will happen often.

When you are lost, the in-game map offers some direction but it can be disorientating - I often have to go back and forth before I find a way out to the next area.

Puzzles in the game involve pulling levers, activating stairs or moving rocks along with the usual jumps to get there. PHOTO: MOON STUDIOS

This is not helped by my clumsy control, which caused Ori to die a lot of times while it jumps from one platform to another. Thankfully, there is an auto-save function that bailed me out. So I can keep on trying until I clear an area.

Button mashing does not quite work here. You need to time your jumps correctly at certain angles to clear walls and platforms. During the later stages, you will be required to string together a couple of moves such double jumps and dashing in mid-air.

At times, you have to solve puzzles to obtain keystones to open a door. It involves pulling levers, activating stairs or moving rocks along with the usual jumps to get there.

All of this results in a challenging game and it can be frustrating when you keep dying. But the satisfaction when you finally clear a difficult sequence of platforms is rewarding.

Not to mention, Ori's every movement - from jumps to attacks - are graceful and majestic. Watching Ori turning in mid-air or swinging its light edge sword at enemies is therapeutic even.

You will learn new attack moves as you advance in the game. But you can only assign these attack moves to the X, Y and B buttons of the controller for quick use.

Again, while it is easy to unleash these attacks by mashing buttons, you will need to jump or roll at the same time to prevent being hit. If not, you will perish quickly.

Yes, it is challenging for non-platform players like me, but the visual feast is enough for anyone to hunker down and keep on playing.

FOR

- Breathtaking visuals

- Awesome soundtrack

- Absorbing story

- Intuitive combat system

AGAINST

- Disorientating at times

- Can be challenging at times

TECH SPECS

PRICE: $39.90 (PC; Xbox One, version tested)

GENRE: 2D Platformer

RATING: 9/10

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